A game is born with an idea. And as much as we like to sprinkle magic dust and voilà, create a game, we can’t. We have to make use of our human skills with the help of the latest software and machines. We start with an idea that goes through a series of design and development process to come to life and be downloaded to be played on devices. The game industry is on a continuous evolution, and the people behind FunGuy Studio are always racking their brains out to produce jaw-droppingly awesome games to keep up with the fast-paced market changes.
Game design and development is a serious, but fun, business. The idea comes to life as it is handled by development or dev teams composed of artists, animators, designers, and programmers. With all those people working together, each team will have several managers to ensure that the whole process will be orderly.
From the audio team who handles the game sound effects and background music, the technology team who writes engine codes and tools, the QA team who tests games before and after launch, to the art team who comes up with concept artworks and design, and creates new worlds for the players to experience, and there’s the marketing team composed of copywriters, editors, and digital marketers. Each individual handles a different task, everyone supports each other to work on a common goal – to create that game!
FunGuy Studio doesn’t only create in-house games, we also work with different publishers (external companies) with separate game contracts. There are assigned game producers or project managers to manage day-to-day client communication.
Want to become part of our team? Head on over to the JOBS SECTION
Game artists’ main job is to create the visual art for games. And that’s a pretty tough job since the graphics are a big factor in judging a game’s quality. With the industry continuously evolving, specializations for game art continue to evolve as well. FunGuy Studio believes in holistic development, so even though employees specialize in one specific area in game art, everyone is involved in the whole process.
The Art Director creates the visual form for the game assets. They make 2D images of assets, environment or characters, which are then passed onto production and/or included in documentation. The envisioning and presenting of the visual style of the game is under his direction, experience and range of styles are the keys to success. He defines the whole look of the game, he’s responsible for the final look of the game.
Think you’ve got what it takes to be a FunGuy Art Director? For application advice and information please see the JOBS SECTION.